Controls :

KeyboardController (XInput)
MoveArrowsD-Pad
AttackCA
Cast SpellXB
Switch SpellZSelect

Known issues:

  • If you die, there is no way to reset in-game. You will have to refresh the page.
  • Performing certain actions (or dying) while walking can sometimes result in the walk cycle playing until the next movement action is input.
  • In one room that contains a key which requires you to kill all enemies , it's possible that the enemies can leave the room. If this happens, the enemy will not despawn, but the key will not appear unless all enemies from that room are killed.

All assets created by me. Proudly made in Godot.

Development log

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